About Me



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Peter Turner
San Rafael, CA

Senior Modeler, 2K Marin Novato, CA Oct 2012 - present
• Model and texture in game assets
• Create briefs, assign, and manage outsourcing production
• Lead a team of artists doing visual polish on The Bureau
• Bug fixing and performance tweaks
• Assist team member's with workflow and problem solving suggestions
Art Manager, 3D/2D Artist, Liquid Development Portland, OR Feb 2005 – Oct 2012
• Manage teams of artists creating art for games
• Develop strategies for completion of projects under aggressive timelines
• Self teac
• Ensure that delivered art is consistent and meets or exceeds client needs
• Act as 3D and 2D artist as well as compositing for visual effects
Web Developer, Graphic Artist, Animator, FosterClub Seaside, OR Mar 2003 – Apr 2005
• Plan, develop, test, administer, and maintain network of FosterClub sites
• Determine project feasibility, recommend alternatives and solve problems
• Production of interface, graphics, illustration and image manipulation
• Layout of print items for newspaper, magazines, and billboard ads
• Creation of internet based training programs including grade books and tracking
Special Studies Instructor, Astoria School District Astoria, OR Jan 2003 – Mar 2003
• Developed and taught special courses in Photoshop and Flash
• Encouraged youth to participate regardless of experience
Computer Instructor, Kosei Gakuen Tokyo, Japan Jun 2001 – Jul 2002
• Developed and deployed instructional plans
• Courses from basic computing to animation and digital imaging
• Graded, advised and led students through year of study
Faculty Trainer, FITT Center University of Oregon Eugene, OR Oct 1998 – Jun 2001
• Trained university professors and aides in wide range of hardware and software
• Provided support in developing curriculum utilizing technology in the classroom
• Offered advice on technology purchases and working methods
Assistant Teacher (Drawing for Media), University of OR Eugene, OR Mar 2001 – Jun 2001
• Interacted with students, offering advice and encouragement
• Gave lectures on drawing and storytelling techniques
• Provided support for the professor
Bachelor of Fine Arts, University of Oregon Eugene, OR June 2001
Concentration: Visual Design Graduating GPA: 3.89, Magna Cum Laude, Deans List
High proficiency in computer graphic applications including: 3Ds Max, Photoshop, Unreal, Flash, Dreamweaver, Illustrator, After Effects. All MS Office products.
Additional skills in: Zbrush, Substance Designer, Maya