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Borderlands

Publisher: 2K Games

Developer: Gearbox

Platforms: PC, PS3, Xbox360

Meta Score: 84

Role: Art Manager / Artist

I was an art manager on this project for more than a year. Initially I managed the huge task of dealing with the creation of the modular guns. Later the modular shields, environment assets and vehicles were added. When Borderlands shifted from a realistic texture style to the highly stylized art the game is known for, I managed a team doing ‘re-inking’ the process of creating the painterly style textures for existing assets. Of course, I had to get in on the action as an artist too. The art was just too much fun to pass up on.